Nuno posted Jun 7 '17 at 1:16 pm
Snetterton End of build day 29.
So a second farm entry lane has just been added in as I originally had just one access point but decided it was needed and will provide faster access time and reduce travel distance to the western side of the map.

recent by Kenny  ·  Jun 7 '17 at 1:20 pm
Tom posted Jun 6 '17 at 8:37 pm
Hello farmers!!!

I noticed when you feed the cows with TMR the Grass and silage also incress... btw the grass and silage can feed before the TMR. So....

What is the best and most profitable way... with the best economic performance. First Grass and Silage or first with TMR and fill the grass and silage spots after... ?

I know we need grass and silage to make TMR... im using the TMR MI
recent by Tom  ·  Jun 6 '17 at 8:48 pm
abies posted Jun 2 '17 at 11:37 am
Would be a great if there was a feature that we could use to build new roads and maintain them. Road works with paver roller and road works kit

recent by Haldor  ·  Jun 5 '17 at 3:18 pm
PC/Mac/PS4/XB1: All? Only tested on mac and dedi
Vehicle/Tool/Model/Object: -
When traffic was blocked by a tree, they do not drive anymore after tree has been removed

Single- or Multiplayer: Both
Steps to reproduce:
Cut a tree and drop it over the road. Wait for traffic to come and stop for the tree. Remove the tree (by cutting it in pieces and moving them away).

recent by Haldor  ·  Jun 2 '17 at 7:48 am
Farmer posted Jun 1 '17 at 10:07 am
We scheduled the migration to our new server infastructure for tonight 1am.

As we also have to migrate our database we have to switch off the Cattle and Crops website for a short time.

If everything works as expected the downtime will only take a few minutes.

We would like to excuse for any performance issues or temporary malfunctions.

recent by Tom  ·  Jun 1 '17 at 10:09 am
Farmer posted May 31 '17 at 7:19 am
We have news for those of you who want to participate in our server test run:
We expect that a week from friday (06.09.2017) you can download a testfile from our server with our launcher.

If you want to support the development of Cattle and Crops or upgrade your current pre-order-package you are welcome to do so: after we received a number of requests we increased the number of the package
recent by Viking  ·  May 31 '17 at 7:25 am
hi there i have not really a problem more of a irtation. when i down load new maps such as colbrough park farm or clelling to and otheres it lags so bag and is so jumpy. but if i look to the floor its perfectly fine if you know what i mean. i have 5gb of ram 1tb of harddrive and a nvadia gforce 8400 graphics card can someone please sujest what i can do to make the maps run better :/

recent by Kenny  ·  May 17 '17 at 1:27 pm
hello i want to make a server with modrators and tons of people that want to play on it not gona be up until i know forsure people want it im open to ideas i want u guys to pick the map and pick the mods on the modhub ive owned server before and love playing with people who take it seriously so it will be password and the way to get in is if i give it there will be tons of jobs and things to do i
recent by Parad  ·  May 17 '17 at 1:20 pm
xeran posted May 16 '17 at 7:54 pm

sheep - feeding area is not connected to the moving grid
objects - floating tents

allways full moon
no loggin areas, so log sell point
poor nugget placement
map diversity is a joke
no free water
unusable vehicle shelters as fill objects
... not mentioning plow usability, somehow broken lowering (put into engine complains)

[put a mile log engine * list here]

made by G
recent by sphinx  ·  May 16 '17 at 8:01 pm
Matt posted May 10 '17 at 10:06 am
anyone else who got the big bud dlc find that u can't added seed n fert tanks for the seed hawk 980 to increse the cap from the standard when buying it that only option is for the wheels the trailer showed the 980 fully decked out with seed n fert almost at 200k ea. or did the dev goof n left this option out

recent by Parad  ·  May 10 '17 at 10:08 am
peaz posted May 6 '17 at 6:30 am
Hey, i know how to use/ download Zip files for mods.. how do you use rar files to use mods on your game?

recent by Nuno  ·  May 10 '17 at 10:04 am
xeran posted Apr 27 '17 at 12:05 pm
I have yet to purchase a forage harvester, because I'm not really clear on what their strength is. I was under the impression you use them to make chaff out of your crops.

I'm not clear why you would want to do that, when you can make chaff out of grass.

Is there a benefit to a Forage Harvester over, say, a loader wagon?

Also, I'm wondering what the benefit of an auger wagon is? I'm
recent by Nuno  ·  Apr 27 '17 at 12:06 pm
Tom posted Apr 25 '17 at 7:11 am
So One of the features is dynamic fillplanes. What is this? Maybe some one have already explained it some where else, if so, please give me a link. Also it would be cool if some one could describe more in depths what move that mountain is more the just realistic behavior of cargo

recent by Kenny  ·  Apr 25 '17 at 7:13 am
Nuno posted Apr 24 '17 at 4:36 pm
I play a lot of simulation games, most popular of those are the Farming Simulator Series and American Truck Simulator and Euro Truck Simulator and I love the fact that they all integrate well with my Track IR system. For those of you not familiar it is a device that sits on your monitor and then you wear a baseball cap with small device clipped to the brim or headphones with a device attached to
recent by sphinx  ·  Apr 24 '17 at 4:38 pm
Haldor posted Apr 24 '17 at 4:32 pm
This probably sounds dumb but I just boat pallets and customized my tractor so it has a front loader, but I can not find where to get the pallet fork anywhere. I looked online and in the shop for like 15 minutes but I have no clue how to get a pallet fork. Can someone please help?

recent by Matt  ·  Apr 24 '17 at 4:33 pm
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